mathematical functions for scripting in LDCad


RE: mathematical functions for scripting in LDCad
#16
(2018-03-17, 17:31)Jarema Wrote: I discovered Today, that genTools.lua in default\modules have triangleAngle and trianglePlacementAngles. I hope that this module will be regularly enriched with new, stand-alone functions

I added those because I needed them in multiple example animations Smile

trianglePlacementAngles basiclly does what the option in the selection information menu does.
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RE: mathematical functions for scripting in LDCad - by Roland Melkert - 2018-03-17, 19:27

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