Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash


RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash
#8
(2017-08-15, 6:55)Jaco van der Molen Wrote:
(2017-08-14, 21:10)Roland Melkert Wrote: Are you sure LPub is calling the 64 bit version of LDView. The 32 bit version might run out of memory on the larger brick count steps.

I am pretty sure, for in LPub3D settings it says where LDView is: C:\Program Files\LDView\LDView64.exe
Though my PC is doing a better job than my laptop, it still crashes at some point.
It crashes too when it is trying to generate thumbnails in the explorer.

It seems like memory issues are causing the crash, but I guess that's not guaranteed. If you're willing to send me the model at the LDView email address, I could at least investigate.
Reply
« Next Oldest | Next Newest »



Messages In This Thread
RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash - by Travis Cobbs - 2017-08-15, 17:18

Forum Jump:


Users browsing this thread: 1 Guest(s)