Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash


RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash
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(2017-08-14, 21:10)Roland Melkert Wrote:
(2017-08-14, 19:46)Jaco van der Molen Wrote: Alas, LDView crashes very often when used as a renderer in LPub3D, so I turned to LDGLite for a change.

Are you sure LPub is calling the 64 bit version of LDView. The 32 bit version might run out of memory on the larger brick count steps.

I am pretty sure, for in LPub3D settings it says where LDView is: C:\Program Files\LDView\LDView64.exe
Though my PC is doing a better job than my laptop, it still crashes at some point.
It crashes too when it is trying to generate thumbnails in the explorer.
Jaco van der Molen
lpub.binarybricks.nl
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RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash - by Jaco van der Molen - 2017-08-15, 6:55

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