LDCad 1.6 Beta 1 (win+linux)


RE: LDCad 1.6 Beta 1 (win+linux)
#34
...and a future feature wish...
Would be nice if view export (both OpenGL and POV) offered better framing ability. Currently it's pretty much a guess work, requiring several iterations. What about a frame overlay on 3D view, along with possibility to pan/rotate/zoom view?
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RE: LDCad 1.6 Beta 1 (win+linux) - by TestOne - 2016-12-28, 15:33
RE: LDCad 1.6 Beta 1 (win+linux) - by TestOne - 2016-12-28, 21:49
RE: LDCad 1.6 Beta 1 (win+linux) - by Philippe Hurbain - 2017-01-30, 12:37

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