Thinking about LDCad 2.0 and open sourcing it


RE: Thinking about LDCad 2.0 and open sourcing it
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(2016-05-30, 11:32)Merlijn Wissink Wrote: At my current 'opleiding' (for some reason I can't find the right English word)
You're right I can't think of something ether its ether a superset (education) or a subset (course) Smile

(2016-05-30, 11:32)Merlijn Wissink Wrote: Btw, why do you actually want to use OpenGL fort he GUI and not something more… native (a framework or API or whatever that’s made to create a GUI)?
1.x does use a framework (wxWidgets) but I try to minimize dependencies on it because even with 1.0 I wanted it to be full screen OpenGL at some point. Modal dialogs are currently in the way of that.

Also part of the whole hobby (for me) is to write things I don't get to do during normal work projects. And writing a gui library is something I always wanted to do.
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RE: Thinking about LDCad 2.0 and open sourcing it - by Roland Melkert - 2016-05-30, 20:54

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