LDCad 1.6 Alpha 1 (win+linux)


RE: LDCad 1.6 Alpha 1 (win+linux)
#21
Quote:but to the horizontal/vertical axis of the current editing plane. This would by xy for front, zy for side and xz for top.
That's my problem. I'd like the keys to always behave the same, regardless of view, editing plane or phase of the moon Wink
Left/right move in LDraw X direction, up/dn in LDraw Z direction and pgup/pgdn in LDraw Y direction (with of course a new definition of these axis if I use a relative grid)
Or maybe I still miss something? Which makes me think, it would be nice to be able to easily exchange editing configuration/key bindings!
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RE: LDCad 1.6 Alpha 1 (win+linux) - by Philippe Hurbain - 2016-05-20, 13:58

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