LPub3D - rotstep


Re: LPub3D - rotstep
#10
Hmm...so Roland, when I discussed this with you via email, I remember bringing up that LDCad doesn't recognize a ROTSTEP as a separate step, which it sounds like you are addressing with this? I mention it because since then I've noticed Lpub3D seems to follow the same logic, ROTSTEPs are only used to set orientation but require a STEP to be paired with to be read as a separate step. MLCad is the one that treats ROTSTEPs and STEPs as steps.

If I had to vote for which program to match, I would say Lpub3D all the way - but maybe this needs to be discussed with Trevor to ensure some consistency.

Edit: I _really_ like the idea that it just sets it based on whatever your current camera position is - very efficient! Maybe make a right-click option on a ROTSTEP in the source view to set the camera back to that position if you need to go back and check?

Edit 2: I realized my error! (see below) Lpub recognizes ROTSTEPs as STEPs. Apologies for causing so much confusion.
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Messages In This Thread
LPub3D - rotstep - by Jetro de Château - 2016-02-08, 17:43
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 18:56
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 19:29
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 19:46
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:12
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 20:14
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:20
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 20:24
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 21:39
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 22:10
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 22:12
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 22:30
Re: LPub3D - rotstep - by Trevor Sandy - 2016-02-09, 0:49
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-09, 18:03
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:10

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