LDCad 1.0 Beta 2 available (incl Linux version)


Re: LDCad 1.0 Beta 2 available (incl Linux version)
#9
Thanks for the info,

It's probably a rasterization / rounding issue that's implementation depended. I tried to setup 2D overlay ortho in such a way it maps like normal pixels for gui 'painting'. In order to that i do a .5 correction in gluOrtho2D, which is very similar to a translate like you are doing.

I'll try 0.375 in gluOrtho it might force down rounding for that last pixel (or causes all other implementation to go wrong Smile ).
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Re: LDCad 1.0 Beta 2 available (incl Linux version) - by Roland Melkert - 2011-12-03, 22:19

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