LDraw App for iOS


Re: LDraw App for iOS
#2
Great work! It works seamlessly with the few models I've opened so far. Conveniently, I already keep my LDraw models in Dropbox. Opening them in BrickView works as expected. Models load pretty quickly (at least the relatively small ones I've tried) and the spin/zoom/pan touch controls work exactly as expected based on other apps. Here's a screenshot:

[Image: brickview.png]

The alert that appears when you open a model containing parts not in the embedded library is reasonable. (Another reason to make it easy to include such parts as sub models.)

I hope this encourages other LDraw software authors to consider developing for iOS too. It most certainly is feasible, as Renaud has shown.
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LDraw App for iOS - by Renaud Breard - 2011-12-02, 20:10
Re: LDraw App for iOS - by Jim DeVona - 2011-12-02, 20:44
very nice, and one thought - by Steffen - 2011-12-02, 22:53
you are right - by Steffen - 2011-12-02, 23:49
Re: LDraw App for iOS - by Orion Pobursky - 2011-12-02, 21:29
Re: LDraw App for iOS - by Renaud Breard - 2011-12-07, 18:21

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