Introducing a second HL library?

Re: Introducing a second HL library?
I like the idea of the new library being programmatically derived each time the current library is updated, if indeed that is feasible.

So it sounds to me like the existing library could be considered to be conventional "source code" and the new, enhanced version a kind of "compiled" version. Since objects in the new library would never be created manually there's no reason for it to be text format, so it could be binary, and thus possibly smaller (4-byte float numbers support 6 significant decimal digits), although if the complilation inlines all subpart and primitive references that may not be the case. In keeping with the LDraw ethic, I think it should be Open Source or Creative Commons. It also wouldn't need to be 8000+ separate files in one folder, which I'm aware has been mentioned as a scaleability concern.

However, it seems pointless (and ambitious) for us to try and define a new binary graphics file format, if there is already one out there that provides all we need. I don't know enough to evaluate that possibilty myself. I think connectibility might be a missing feature of existing formats, but we haven't really incorporated that into the LDraw file format either, apart from a notional acceptence that studs form a connection point.
Chris (LDraw Parts Library Admin)
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Messages In This Thread
Re: Introducing a second HL library? - by Chris Dee - 2014-11-06, 21:14
Re: Introducing a second library? - by Nicola - 2015-02-23, 16:19
Sergio Reano passed away - by Steffen - 2014-11-14, 23:10

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