[LDPartEditor] First Alpha Version News (until 2014-09-19)


Syntax Highlighting
#19
The text editor will highlight errors and warnings when you key-in something wrong (e.g. a collinear triangle, a quad with bad vertex sequence, ...). It will also highlight keywords.

The file will be parsed on save. In this process, all errors, warnings and hints will be written to a list on the bottom of the window. You have the option to quick fix the issues if possible.

Finally, the updated 3D model will be rendered on the 3D editor screen.

edit: It might be is possible to implement a real-time parser (I already did it!!)

[Image: lpe_syntax_ok_1.png]
https://lh3.googleusercontent.com/-w28lJ...x_ok_2.png
[Image: lpe_syntax_error.png]
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Messages In This Thread
Deadline Change - by Nils Schmidt - 2012-12-25, 11:19
Re: Deadline Change - by Philippe Hurbain - 2012-12-25, 14:30
First Alpha Screenshots - by Nils Schmidt - 2012-12-27, 19:00
Grid implementation done - by Nils Schmidt - 2013-01-08, 23:47
Text Editor Impression - by Nils Schmidt - 2013-01-13, 18:58
Re: Text Editor Impression - by Nils Schmidt - 2014-03-24, 17:54
Startup dialog - by Nils Schmidt - 2013-01-18, 15:25
Re: Startup dialog - by Philippe Hurbain - 2013-01-18, 18:37
Syntax Highlighting - by Nils Schmidt - 2013-01-27, 20:04
Test Environments - by Nils Schmidt - 2014-03-24, 17:32
Another Text Editor Teaser - by Nils Schmidt - 2014-03-24, 17:50
[LDPartEditor] Anaglyph Car - by Nils Schmidt - 2014-05-10, 22:58

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