Travis Cobbs Wrote:
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> The wrench geometry has 12 facets around its base,
> while LDraw cylinders have 16 facets, so I think
> someone will have to manually make the join.
One solution for that is to delete the triangles at the base of wrench enlargement, create an "unmatched edge" line there with Edger2, then build a joint between this line and the (inlined) 4-4edge at the end of handle using Coverer. Of course since the mesh will be changed condlines will have to be generated again.
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> The wrench geometry has 12 facets around its base,
> while LDraw cylinders have 16 facets, so I think
> someone will have to manually make the join.
One solution for that is to delete the triangles at the base of wrench enlargement, create an "unmatched edge" line there with Edger2, then build a joint between this line and the (inlined) 4-4edge at the end of handle using Coverer. Of course since the mesh will be changed condlines will have to be generated again.