LSC: Define TEXMAP resolution and naming conventions


Re: LSC: Define TEXMAP resolution and naming conventions
#5
Orion Pobursky Wrote:
  • Maybe create a new directory in PARTS? TEX?

Uh-oh. The approved standard specifies a search path:
Quote:Additionally, a search for the specified texture file will first be attempted after adding a "textures/" prefix to the filename and following the standard LDraw search path. If no file is found, the search will be repeated without the "textures/" prefix.

I interpreted that to mean textures were stored in LDraw/textures. But now that I look at it again, it actually seems to be saying they are stored both in LDraw/parts/textures and LDraw/p/textures. The latter doesn't really make a lot of sense to me, but that seems to be what it says. Could someone please clarify this?

No matter what the answer is, I would rather see that re-written to make it more obvious.

Allen
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Re: LSC: Define TEXMAP resolution and naming conventions - by Allen Smith - 2012-11-03, 22:42

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