Thoughts about flexible parts

Re: Thoughts about flexible parts
Thanks for the insight.

I do plan to add snapping and kinetics add some point but I tend to think I'm writing my editor for a different kind of user group than your SR3D so it will always remain optional. So I will be needing manual start and end points, but other from that your approach sound similar to what I have in mind at the moment (working with different kinds of segments, see also above posts).
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Re: Thoughts about flexible parts - by Roland Melkert - 2012-08-07, 17:02

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