I try to stick to coding with gcc since that's available for just about every sort of computer. But I haven't done any sort of ldraw coding in almost a year now. I might try to finish implementing the texture mapping extensions this summer though. That seems to be heating up.
I was just sorta wondering out loud about pipes and the possible impact of dropping the final CRLF because once upon a time I had a pipe capable version of ldglite working with immediate mode graphics. And there was also a piped version of lsynth.
I was just sorta wondering out loud about pipes and the possible impact of dropping the final CRLF because once upon a time I had a pipe capable version of ldglite working with immediate mode graphics. And there was also a piped version of lsynth.