Texture Mapping extension


Re: Texture Mapping extension
#56
Daniel Görner Wrote:It looks impressive, although I'd like to see the figure rendered in LDView with lights turned on. Or even better, rendered with POV.

There is lighting here with the pig and then some experimental work (so the texture doesn't entirely make sense for real-world use) here with a cow part. Feel free to dig around in that album some more for other examples (note that this is all experimental, research-and-development work that's 2 years old at this point).

this shows TEXMAP parts done in POV. The one on the left has been carefully drawn as an object in Illustrator format, so the texture is scalable. The other two -- the maps -- were scanned and then had their background color removed, and then deposited directly onto the tile surface (presuming I remember the details this much later).
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Re: Texture Mapping extension - by Tim Gould - 2012-04-14, 22:08
Re: Texture Mapping extension - by Joshua Delahunty - 2012-05-23, 19:43
Re: Texture Mapping extension - by Tim Gould - 2012-11-15, 22:51
Re: Texture Mapping extension - by Tim Gould - 2012-11-30, 21:55

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