Texture Mapping extension


Re: Texture Mapping extension
#14
Roland Melkert Wrote:Travis post made me think the whole texture standard is to be handled has Proprietary although I wouldn't mind that as separate entity (unofficial meta), but I do think anything part of the official LDraw standard shouldn't be hampert in such a way. Because the LSC won't be allowed to adjust it in any way like it does the core stuff as part of LDraw

A spec beyond the control of the LSC is exactly the reason why we decided to disallow POV-Ray code in the Official Library
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Re: Texture Mapping extension - by Orion Pobursky - 2012-04-12, 21:38
Re: Texture Mapping extension - by Tim Gould - 2012-04-14, 22:08
Re: Texture Mapping extension - by Tim Gould - 2012-11-15, 22:51
Re: Texture Mapping extension - by Tim Gould - 2012-11-30, 21:55

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