LDView Bug


Re: LDView Bug
#14
Quote:Also, as a general rule, LDView's default curve quality setting (second notch) is good for displaying models. Going above that doesn't really have a huge impact except when zoomed in quite close, and memory usage goes up dramatically.
Another point is that intersection lines (say between two cylinders in random position) or junctions between round primitives and triangle/quads assume that normal resolution round primitives are 16-sided, so any curve quality setting other than second notch may result in wrong looking parts.
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Messages In This Thread
LDView Bug - by Christoph Mierowski - 2012-01-15, 17:33
Re: LDView Bug - by Jean-Philippe Ouellet - 2012-01-15, 18:33
Re: LDView Bug - by Travis Cobbs - 2012-01-16, 21:36
Re: LDView Bug - by Tim Gould - 2012-01-17, 21:19
Re: LDView Bug - by Travis Cobbs - 2012-01-17, 6:21
Re: LDView Bug - by Travis Cobbs - 2012-01-17, 17:24
Re: LDView Bug - by Christoph Mierowski - 2012-01-18, 18:09
Re: LDView Bug - by Travis Cobbs - 2012-01-19, 5:09
Re: LDView Bug - by Christoph Mierowski - 2012-01-19, 19:22
Re: LDView Bug - by Steffen - 2012-01-19, 20:40
Re: LDView Bug - by Travis Cobbs - 2012-01-19, 21:07
Re: LDView Bug - by Steffen - 2012-01-19, 21:24
Re: LDView Bug - by Christoph Mierowski - 2012-01-20, 15:23
Re: LDView Bug - by Travis Cobbs - 2012-01-19, 21:04
Re: LDView Bug - by Philippe Hurbain - 2012-01-20, 7:25

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