Modelling patterns that depend on the underlying part colour


Re: Modelling patterns that depend on the underlying part colour
#9
Rolf, that part that you've attached to your post has nothing to do with our discussion here:
we're not talking about parts where it is obvious that parts of the pattern need to be color 16.
we're just talking about a very small set of parts where the pattern contains portion
which only make sense in 1 specific color, like the red portion of the fire pattern.
and yes, I am talking of that classic fire pattern, not some sci-fi "green flame fire pattern" etc.
just the modeling of the classic fire logo, which is the file mentioned above.
it carries no other semantics.
in the currently present color 16 modeling of it, that pattern file only can be used when referenced by an instruction
which sets it to red. so the whole versatility gained by using color 16 at all is spoiled.
all the effort of using color 16 in it in fact currently makes no sense, since you are anyway forced to use the file in red only.
then we could have hardcoded it in red as well - no difference.
my point is that by using color 16 for the outside 4 ndis's, and hardcoded red for the flame portion,
the pattern can be used on any background color freely.
and that degree of freedom is what I want to achieve.
just versatility of our library.


see the attached images for examples (rename to *.png)


Attached Files
.txt   BAD_EXAMPLE_4209p01.png.txt (Size: 5.64 KB / Downloads: 0)
.txt   GOOD_EXAMPLE_4209p70.png.txt (Size: 5.68 KB / Downloads: 0)
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Re: Modelling patterns that depend on the underlying part colour - by Steffen - 2012-01-06, 0:38

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