LDCad Changing model quality


RE: Changing model quality
#2
(2022-05-13, 3:49)Lenny Wrote: Hi! 

Like in subject: is there a way to change the model quality in LDCad? 

I would like to get lower level of quality. I mean not rendering quality in program, but the whole model and ldr file. I not certain what determines the size of mpd files (this is ldr file after "packing" with LDrawLoader in Three JS) and I try to find a method to decrease the file's size and usage of CPU and memory. Of course I also asked similar question on Three JS forums.

The only way to change what you want is by using a different LQ library or add a second library with LQ parts (like the boxer parts) which you then use to replace parts inside the model.

For example you can replace all bricks in a wall with the boxed version except for the top and bottom ones.

The reason those packed three js files are bigger is probably because they contain the flattened mesh of all parts the source model uses.

LDraw models (usually) don't hold the actual 3d data, they only specify which brick is where in what color.
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Messages In This Thread
Changing model quality - by Lenny - 2022-05-13, 3:49
RE: Changing model quality - by Roland Melkert - 2022-05-13, 19:03
RE: Changing model quality - by Lenny - 2022-05-14, 18:32

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