TEXMAP addition to Official Library Spec


RE: TEXMAP addition to Official Library Spec
#14
To me as a user, and a reviewer, this is still a mystery. I can't say that I understand, or need to understand, the technical side of this spec.
Is there somewhere a "Texmap for dummies"?

What is the right way to do a texmap part? What is wrong?
When do I Hold-vote?
What size should the image have? Is there a right size? When do I hold-vote?
Resolution?
When should I not use a texmap?
Am I allowed to leave the fallback surface without a pattern?

In recent time we've seen some very simple files using a texmap image instead of a geometry pattern. Is that OK?
And we have also seen some very large and complex parts, but without a fallback geometry.

I think it would be great to have good example files, maybe on the wiki, to download and study.

How should a reviewing tool handle these rules?
I know that DatHeader will chrash if I try to review a file without a correct geometry?

I agree with Roland. We should talk more about the quality/demands on the "fallback" geometry.
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RE: TEXMAP addition to Official Library Spec - by Magnus Forsberg - 2020-07-24, 11:40

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