Texmap render issues on PT


RE: Texmap render issues on PT
#12
(2020-06-06, 18:36)Lasse Deleuran Wrote: Yes, of course each time they are loaded. Otherwise the frame rate might suffer quite a bit Big Grin

When the TEXMAP spec was created, a conscious decision was made to favor ease of authorship over ease of rendering. It is expected that anyone with the knowledge to write a renderer also has the knowledge to scale the textures as-needed for their renderer to work. This is also why the TEXMAP spec specifies projected textures instead of UV-mapped textures.
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Texmap render issues on PT - by Alex Taylor - 2020-06-02, 15:54
RE: Texmap render issues on PT - by Travis Cobbs - 2020-06-07, 1:48

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