Questions about 3DMAX export format


RE: Questions about 3DMAX export format
#6
(2020-05-07, 10:33)Willy Tschager Wrote: Take the recommendation:

http://marc.klein.free.fr/lego/parts/modelise.html

by heart. Model in LDU and not mm and fake a mathematical circle by polygons. Therefore [Image: 1b508f32a126d7505d56e7ff1527c68924e7180e] is 16 polygons. Model with primitive substitution in mind:

https://www.ldraw.org/library/primref/

w.
Thank you again for your reply. I have made a model today and successfully converted it to “dat” format. How can I use it in “studio2.0” or “LeoCAD” next? I tried several methods today, but none of them will work.
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RE: Questions about 3DMAX export format - by ragnarok - 2020-05-07, 16:56

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