(2021-03-23, 10:48)Gerald Lasser Wrote: Ulrich uploaded it already. so I compared both. Amazing similar curvature :-)
What did you use to get it Ulrich? Pathtruder?
no ... I have an older student version of Cinema 4D available .... It's fantastic how everything goes from hand to hand.
Via conversion stl or a plugin for complete parts also in all colors (the last mentioned unfortunately ONLY for import).
The mesh control function is more than ingenious ... color-coded ...
for all matters (unfortunately except for lines type 2 and 5)
After converting back to dat ... handwork is the order of the day to bring in our primitives as much as possible.
I took over the longitudinal division of the Z axis from a part of Paul Easter ... Set all points of the Z axis bend to zero
... (certified in the year of the Lord 2013) ....
... the x-axis via the rounding of the hires version of 37352, dat
... our "spaghetti" is simple on the round nose.
Cinema 4D has a dimension function for paths ... so you can simply mark all points and put them on a previously measured diagonal line path ...
More than just desirable to have such a function in LDPE!
a "frame" of polygons created by hand .... the rest can be done with a click on "autofill" ...
something else great for LDPE ..... autofill
BTW:
Please call me Uli ..... Ulrich is only for potential enemies and the tax office .... but well .... that's almost the same ...