New OMR WebGL Render Engine


RE: New OMR WebGL Render Engine
#14
(2019-10-16, 16:01)Orion Pobursky Wrote: I'm not getting the stud logos to work. I'm sure there something wrong but not sure what:
https://www.ldraw.org/hidden-content/omr-render.html

Also, can we get a better algorithm for setting the initial zoom level? The current method is, in my opinion, too far out and the model jumps when I first use the mouse to move it.
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RE: New OMR WebGL Render Engine - by Orion Pobursky - 2019-10-16, 16:09

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