Converting a Large Scale Project into a generic 3D format


RE: Converting a Large Scale Project into a generic 3D format
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(2019-07-14, 10:47)Michael Horvath Wrote: With a model that large you are not going to get smooth performance in any real-time application unless you have a powerful gaming computer. Sadly you're likely going to have to script the motions using a text editor. (POV-Ray for example.)


I do have a decent video card Nvidia Geforce GTX 970.  scripting any kind of code with text is waaaaay above my level of expertise though.  Big Grin

do you know of anyone who would do it for hire?
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RE: Converting a Large Scale Project into a generic 3D format - by kevlamar - 2019-07-18, 23:10

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