Howto treat submodel as inlined in LPub3D


RE: Howto treat submodel as inlined in LPub3D
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(2019-04-06, 19:08)Lutz Gehlen Wrote: Sometimes I use small and deeply nested submodels just to make it easier to handle coordinate system transformations. For example, I might just put a liftarm and a pin into a submodel so that I can move them around together.
- If you use LDCad (recommended Wink ) once you are done with your placement, inline the submodel (select submodel -> right click -> inline)
- Or you could use groups instead of submodels.
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RE: Howto treat submodel as inlined in LPub3D - by Philippe Hurbain - 2019-04-07, 11:16

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