Help with texture mapped parts


RE: Help with texture mapped parts
#5
(2019-01-30, 14:57)Philippe Hurbain Wrote:
(2019-01-30, 14:38)Jaco van der Molen Wrote: As for the part number of the nexo shield tile part and its aliases: does it really matter what part I use?
I think this probably has something to do with solid plastic and color and transparent ones?
As seen on brickset, 35339 is the trans clear version. Dunno the difference (if any) between 22385 and 35341. Anyway, only 22385 exist as LDraw part...

Hi
If you use the 22385 part, then the numbering according to standard for printed parts.
Only the Nexo Knight Power shields use 3 digits.

https://forums.ldraw.org/thread-22777-po...l#pid28429

Regards Johann
If nothing goes right, go left.
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RE: Help with texture mapped parts - by Johann Eisner - 2019-01-30, 17:07

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