npeghol3 is broken


npeghol3 is broken
#1
Okay so I just discovered that npeghol3 doesn't create a proper, closed shape. The x-coordinates of the rectangles are truncated to ±6.36 while the circles have verts at x=±6.3639. So it suffers from rounding errors that propagate into the parts and create gaps, should we fix these?

I should've known that the 6.36 couldn't be really correct but just rolled with it.


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npeghol3 is broken - by Santeri Piippo - 2018-04-08, 6:48
RE: npeghol3 is broken - by Magnus Forsberg - 2018-04-08, 17:48

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