2000+ Town, Trains, Buildings, etc


RE: 2000+ Town, Trains, Buildings, etc - 7638 - Tow Truck
#41
(2019-12-31, 11:25)Philippe Hurbain Wrote: Yes, problem is that Studio photorealistic renderer doesn't like scaled parts (their POV implementation works fine). My guess is that they shrink parts a bit (to create fake seams) before scaling the part. The fake seam width is thus multiplied by part scaling!
Instead of long 4-4cyli, you could use many aligned short length 4-4cyli with some overlap. But why didn't you simply use LDCad flex part? You have to tweak a bit parameters to avoid the same scaling problem, but it can be done easily...
Thank.
For the moment I use MLCad but an objective for 2020 is to migrate to LDCad.
I wish you an happy new year, bonne année à tous.

Marc
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RE: 2000+ Town, Trains, Buildings, etc - 7638 - Tow Truck - by Marc Giraudet - 2019-12-31, 17:44

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