BB-8 Body


RE: BB-8 Body
#3
(2017-10-13, 14:41)Gerald Lasser Wrote: I decided to do a few parts from the LDD leftovers. One of the is the BB-8 body, part 20953.

When doing it in the usual 16  segment, I find it too rough, not giving an eye-pleasing result. However making it 48 segments seems a bit too many, as the number of (plain) surfaces on the sphere would be around 720. I tried with 32 segments for a circle now and this is the result below. Note, that the print is 48 segments.



What's your opinion on the number of segments?

I'd just do 48. It's a standard facecount and it doesn't really matter with modern renderers.
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Messages In This Thread
BB-8 Body - by Gerald Lasser - 2017-10-13, 14:41
RE: BB-8 Body - by Philippe Hurbain - 2017-10-13, 16:23
RE: BB-8 Body - by Orion Pobursky - 2017-10-13, 16:42
RE: BB-8 Body - by Roland Melkert - 2017-10-13, 19:45
RE: BB-8 Body - by Gerald Lasser - 2017-10-13, 22:20

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