Small OpenGL survey for my LDCad 2.0 plans


RE: Small OpenGL survey for my LDCad 2.0 plans
#17
(2017-10-05, 18:34)Roland Melkert Wrote: Thanks,

So far 4.x seems much more available then I expected.



(2017-10-04, 22:12)Walt White Wrote: 1.1.0 on desktop Windows PC that is five years old

That seems wrong, are you sure you have an OpenGL driver from your VGA card maker installed as 1.1 sounds like the default (extremely slow) MS software render-er. you also get when connecting trough remote desktop.

Roland,

Here's the full paragraph:

00135 | 2017-09-10_21:09:49 | Progress | Initializing render manager | Starting
00136 | 2017-09-10_21:09:49 | Info     | Initializing render manager | OpenGL platform information: vendor "Microsoft Corporation" renderer "GDI Generic" version "1.1.0".
00137 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | Context has been given 32 bit depth buffer, though 24 bit was requested. Be aware, this different value might 'hurt' performance and/or rendering quality.
00138 | 2017-09-10_21:09:49 | Info     | Initializing render manager | Max texture size is 1024
00139 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | The driver doesn't seem to support non power of two image sizes, a workaround will be used it might cause minor loss of image quality though.
00140 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | Frame Buffer Objects are not supported, related features will not be used.
00141 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | MSAA not available trough core functions, related features will not be used.
00142 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | glBlitFrameBuffer function is not available, related features will not be used.
00143 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | VBO not supported, LDraw rendering will be relatively slow. Upgrading your drivers might fix this.
00144 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | Attribute arrays are not supported. Upgrading your drivers might fix this.
00145 | 2017-09-10_21:09:49 | Warning  | Initializing render manager | Shading not supported, some rendering options will be disabled. Upgrading your drivers might fix this.
00146 | 2017-09-10_21:09:49 | Info     | Initializing render manager | Max number of lights: 8.
00147 | 2017-09-10_21:09:49 | Progress | Initializing render manager | done (succes).

I used to be able to run LEGO Digital Designer on this PC, but after upgrading to Windows 10, LDD failed and no video driver upgrade was available.  That's why I found LDCad and much prefer LDCad to LDD.

Walt
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RE: Small OpenGL survey for my LDCad 2.0 plans - by Walt White - 2017-10-06, 19:29

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