Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash


RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash
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So ldglite renders the 48x48 in the model images, but not in the PLI?  I'll have to try it with a simple model (48x48 and a 2x4) and see what happens.  Maybe the different orientation of the PLI images is making ldglite crash on the 48x48 for some reason.
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RE: Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash - by Don Heyse - 2017-08-17, 2:42

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