LDCad 1.6 Beta 1 (win+linux)


RE: LDCad 1.6 Beta 1a (win+linux)
#18
(2016-12-24, 8:52)Philippe Hurbain Wrote: Sorry to have pushed you to make this last minute change Sad

Don't worry about it, the AV was more the result of me wanting to cleanup the pin disc rendering/interaction code in order to make it dynamic (the old one always used 360 segments, the new one takes the current stepping into account instead).
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RE: LDCad 1.6 Beta 1a (win+linux) - by Roland Melkert - 2016-12-24, 18:47
RE: LDCad 1.6 Beta 1 (win+linux) - by TestOne - 2016-12-28, 15:33
RE: LDCad 1.6 Beta 1 (win+linux) - by TestOne - 2016-12-28, 21:49

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