POV-Ray: Transparency using fade_color

POV-Ray: Transparency using fade_color
Hi everyone!

In Roland's thread POV-Ray export questions, Christoph Lipka suggested using the fade_color mechanism to render transparent objects instead of filter/transmit.

I've been playing around with the settings for a while now and while the results look promising, they are not quite where I would like them to be:

What I think is missing is some 'milkyness' in the transparent parts, some scattering of light inside them to make them glow. This is especially apparent for transparent parts in front of a dark background. Using a scattering media might be a solution, but that only works on hollow objects.

Has anyone else used fade_color before and can give some advice?
my flickr
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POV-Ray: Transparency using fade_color - by Niklas Buchmann - 2016-12-02, 15:15

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