LDCad 1.6 Alpha 4 (win+linux)


RE: LDCad 1.6 Alpha 4 (win+linux)
#88
(2016-12-14, 20:00)TestOne Wrote: I can't remember why you stated it wasn't possible in previous versions, but I hope it will be possible in v1.6 or maybe next release.

It's mainly the editing pin which used a 1 deg resolution in its gui stuff. And the 'boring' int to double code changes.

Felt bad about postponing this for so long..........
   

had some time to kill Smile

Rotational steps are limited to 0.5 deg resolution though and 360 mod step must be 0.0
I updated movement stepping too, although I'm not sure when or if that is ever needed.
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RE: LDCad 1.6 Alpha 4 (win+linux) - by Roland Melkert - 2016-12-15, 0:35

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