[LDPatternCreator] Release 1.6.2 (Primitive Fix)

RE: Layers
(2017-02-14, 20:48)Nils Schmidt Wrote:
(2017-02-14, 9:07)Willy Tschager Wrote: Feature reuqest of the day:

* Layers (with a management as in PS) for background, the pattern itself and help lines, triangles, curves, cylinders you need for construction but not in the actual pattern, with the chance to blend them out/in with a mouse click once you don't need it any more. Current I color them differently and move them to the border but it's not ideal 'cos selection with CTRL is a pain when they overlay.


I like the idea. But, I have no perfect answer for the layer management. Are all vertices shared between every layer? Are triangles exclusive to a layer? What happens if you "merge down" a layer considering that you'll have a triangle overlap?

I would keep, vertices, triangles and prims separate between layers. I'll do my pattern on the main layer and would use the rest as design aid ... Currently I cannot think of any case where I would share vertices or merge triangles with the layer below.
LEGO ergo sum
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Messages In This Thread
Next development tasks... - by Nils Schmidt - 2016-09-14, 5:02
Custom Primitive - by Nils Schmidt - 2016-10-24, 21:30
RE: Custom Primitive - by Bertrand Lequy - 2016-11-04, 18:31
"Auto-filler" - by Nils Schmidt - 2017-02-14, 20:42
Layers - by Nils Schmidt - 2017-02-14, 20:48
RE: Layers - by Willy Tschager - 2017-02-14, 22:11

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