LDCad 1.6 Alpha 1 (win+linux)


RE: LDCad 1.6 Alpha (buffer exchange preview)
#11
Thanks willy,

These models also address another issue I'm working on: MLCad generated arrows etc.

Because of the way I optimize rendering those will cause the whole model to be seen as a part unless you move them to submodel/parts.

So I'm also looking into an easy solution for that using ether scripting and / or improved reorganize options.
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RE: LDCad 1.6 Alpha (buffer exchange preview) - by Roland Melkert - 2016-05-06, 20:19

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