LPub3D - rotstep


LPub3D - rotstep
#1
One of the hardest things to achieve is getting the perfect angle for a specific step. I normally use the standard angle, but sometimes you need to change it to show where a specific piece is attached...

I'm familiar with the use of the ROTSTEP command, both relative (which I use most) and absolute), but I was wondring if there were some better way to find the right angle than guessing the numbers.

When I used MLCad I used the preview window for the ROTSTEP command, but I haven't found anything similar in MLCad (yet). Since LPub3D also has a 3D view pane (which I haven't found a use for yet) I was wondering if that could be used to determine the correct numbers for a specific ROTSTEP command.
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Messages In This Thread
LPub3D - rotstep - by Jetro de Château - 2016-02-08, 17:43
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 18:56
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 19:29
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 19:46
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:12
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 20:14
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:20
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 20:24
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 21:39
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 22:10
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 22:12
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 22:30
Re: LPub3D - rotstep - by Trevor Sandy - 2016-02-09, 0:49
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-09, 18:03
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:10

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