LDCad reset grid plane/axis

Re: LDCad reset grid plane/axis
I'm guessing it's the relative grid, not the individual parts, or a better way to say it would be the camera control. For clarification, when a new model is created the axis of the compass are in a "default" orientation. I'd like to know if there's a way to get the axis for the camera control/relative grid (?) back to the default orientation that's present when you create a new model. After rotating around and moving stuff it sometimes gets confusing what the "default" view is (again, I'm new and still learning so maybe I'm missing something Smile). This view seems to be carried over for instructions and I'd just like to make sure stuff is oriented correctly. Hopefully that makes sense.
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Re: LDCad reset grid plane/axis - by Jason McReynolds - 2015-10-07, 17:03

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