Heightmap to brick converter?


RE: Heightmap to brick converter?
#15
(2018-06-20, 17:18)Roland Melkert Wrote: Should all be possible directly in LDCad, but with 1.6 the main problem is the 'slowness' of the addNewRef function as it takes ~1ms and currently the maximum runtime of a script is limited to 2000ms. I will remove that limitation in 1.6c though (if ever released, so 2.0 otherwise).

OK, so that means the current limit is about 2000 bricks or a bit less?
Jaco van der Molen
lpub.binarybricks.nl
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RE: Heightmap to brick converter? - by Jaco van der Molen - 2018-06-21, 5:50

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