1-16chrd, an interesting idea...


Re: 1-16chrd, an interesting idea...
#9
I'm not too sure what I think of this. I had to remove 'unnecessary' conditional lines from some of my shield parts because they only catered for LDView's smooth shading results so why should we have something like this around?
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Re: 1-16chrd, an interesting idea... - by Santeri Piippo - 2014-11-09, 15:13

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