[webGLviewer] - Yet another WebGL viewer


Re: [webGLviewer] - Yet another WebGL viewer
#12
I just had it run on my Android tablet. I discovered these problems:
The fixed layout doesn't fit to my screen, I have to scroll the browser to see all buttons at the right.
The "mouse", i.e., finger touch sensitivity when rotating the model is too high,
I can not really control it, it jumps around weirdly.
I am missing zoom out and zoom in buttons OR support for using my fingers for that.


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just for completeness - by Steffen - 2014-10-16, 19:45
Re: just for completeness - by Steffen - 2015-06-27, 22:32
Re: [webGLviewer] - Yet another WebGL viewer - by Steffen - 2014-11-20, 22:01

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