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Thread: Creating stickers
Post: RE: Creating stickers
Travis Cobbs Wrote: (2020-09-07, 20:42)
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I'm not sure how it would produce such an image. You might try tweaking the "Offset" setting in the Textures section of the Primitives tab.
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Same result... |
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Simone |
All Other Programs.
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40 |
80,121 |
2020-09-07, 20:58 |
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Thread: Creating stickers
Post: RE: Creating stickers
Travis Cobbs Wrote: (2020-09-07, 18:35)
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What renderer are you using for LPub3D? If it is LDView, LPub3D has a privately built LDView executable included with it. That executable isn't based on any... |
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Simone |
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40 |
80,121 |
2020-09-07, 19:19 |
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Thread: Creating stickers
Post: RE: Creating stickers
Travis Cobbs Wrote: (2020-09-05, 23:48)
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This fixes it:
0 !TEXMAP START PLANAR -10 0 -10 10 0 -10 -10 20 -30 slope_1_sx.png
(I swapped the X coordinates.)
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ps: on LDcad or LDView wo... |
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Simone |
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40 |
80,121 |
2020-09-07, 17:52 |
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Thread: Creating stickers
Post: RE: Creating stickers
Travis Cobbs Wrote: (2020-09-05, 23:48)
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This fixes it:
0 !TEXMAP START PLANAR -10 0 -10 10 0 -10 -10 20 -30 slope_1_sx.png
(I swapped the X coordinates.)
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thanks man!
now it's all... |
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Simone |
All Other Programs.
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40 |
80,121 |
2020-09-07, 11:56 |
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Thread: Creating stickers
Post: RE: Creating stickers
Magnus Forsberg Wrote: (2020-09-04, 18:31)
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This tool will give it the wanted shape: https://brickhub.org/i/apps/pf.htm
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Thanks Magnus. Now 93606 is ok.
Now I'm trying to do the same thing ... |
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Simone |
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40 |
80,121 |
2020-09-05, 13:25 |
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Thread: Creating stickers
Post: RE: Creating stickers
Philippe Hurbain Wrote: (2020-09-04, 13:39)
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Clearly planar, since you most probably start from a photo which is basically a planar projection. Anyway, here curvature is low, so difference between ... |
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Simone |
All Other Programs.
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40 |
80,121 |
2020-09-04, 16:44 |
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Thread: Creating stickers
Post: RE: Creating stickers
Hi all
for parts with curved faces like 93606:
https://www.ldraw.org/parts/official-part-lookup.html?folder=parts&partid=93606
what type of Projection Methods should i use? Planar, Cylindrical of S... |
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Simone |
All Other Programs.
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40 |
80,121 |
2020-09-04, 12:54 |
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Thread: Looking a tutorial to make a custom part!
Post: RE: Looking a tutorial to make a custom part!
Philippe Hurbain Wrote: (2019-10-24, 16:11)
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OK, I finally fired LPub3D, and see the same problem as you do, on this part or other texmapped ones (transparent). I guess you'll have to file in a bug... |
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Simone |
Parts Authoring
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34 |
46,779 |
2019-10-24, 16:22 |
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Thread: Looking a tutorial to make a custom part!
Post: RE: Looking a tutorial to make a custom part!
Philippe Hurbain Wrote: (2019-10-24, 14:45)
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Your LDraw code is a bit wrong, since it uses a part with front face and overlaps a front face with texmapped pattern. Attached a more correct version.... |
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Simone |
Parts Authoring
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34 |
46,779 |
2019-10-24, 15:02 |
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Thread: Looking a tutorial to make a custom part!
Post: RE: Looking a tutorial to make a custom part!
Philippe Hurbain Wrote: (2019-10-24, 13:24)
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TEXMAP parts rendering on transparent part is not an easy task. What renderer do you use in LPub3D? (configuration ->preferences -> rendering tab)
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... |
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Simone |
Parts Authoring
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34 |
46,779 |
2019-10-24, 13:40 |
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Thread: Looking a tutorial to make a custom part!
Post: RE: Looking a tutorial to make a custom part!
Hello
i reopen the thread because i'm trying to recreate the 1x6 brick 3067pb02
https://cdn.rebrickable.com/media/thumbs/parts/photos/36/3067pb02-36-187bbb60-e45b-4c7e-b29b-99a0ad2ca32b.jpg/250x250p.j... |
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Simone |
Parts Authoring
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34 |
46,779 |
2019-10-24, 12:05 |
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Thread: Group removed inside a callout still visible on the main model
Post: RE: Group removed inside a callout still visible o...
Hi Johann
ticket opened
https://github.com/trevorsandy/lpub3d/issues/158 (https://github.com/trevorsandy/lpub3d/issues/158)
For the moment i solved by using buffer exchange as workaround.
Rega... |
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Simone |
General LDraw.org Discussion
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4 |
9,505 |
2018-11-12, 14:35 |
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Thread: Group removed inside a callout still visible on the main model
Post: RE: Group removed inside a callout still visible o...
Hi Johann, no i didn't open any issue on github.
About github, do you mean opening a ticket on LPub3D github page?
thanks
regards
Simon |
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Simone |
General LDraw.org Discussion
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4 |
9,505 |
2018-11-11, 20:07 |
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Thread: Group removed inside a callout still visible on the main model
Post: Group removed inside a callout still visible on th...
Hello guys
i have a main model with a callout. Inside callout i use the command to remove a group
Code:
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0 !LPUB REMOVE GROUP
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and it works prefectly during callout steps, but when i return in ... |
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Simone |
General LDraw.org Discussion
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4 |
9,505 |
2018-11-10, 15:21 |
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Thread: Insert callout final step near PLI in the first step
Post: RE: Insert callout final step near PLI in the firs...
Hello again Johann
i still use your wonderful trick to show at the first step the final model.
Now i would like to show two of them, one under the other.
In the first I would like to show the compl... |
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Simone |
LDraw Editors and Viewers
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6 |
11,643 |
2018-07-12, 13:10 |
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Thread: Insert callout final step near PLI in the first step
Post: RE: Insert callout final step near PLI in the firs...
Hello Johann
thank you so much for that case study!
I think i understood your project. you used a "fake" copy of the callout i want to build and ignored it, only to show the final step image near ... |
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Simone |
LDraw Editors and Viewers
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6 |
11,643 |
2018-04-18, 15:40 |
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Thread: Insert callout final step near PLI in the first step
Post: RE: Insert callout final step near PLI in the firs...
Thanks Johann
I will wait ffo your news.
Regards
Simone |
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Simone |
LDraw Editors and Viewers
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6 |
11,643 |
2018-04-17, 16:34 |
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Thread: Insert callout final step near PLI in the first step
Post: Insert callout final step near PLI in the first st...
Hello
i'm using MLCAD and LPUB3D.
Is it possible to insert the full assembled callout as you can see in the last callout step, near PLI in the first callout step like LEGO do, so you can see what ar... |
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Simone |
LDraw Editors and Viewers
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6 |
11,643 |
2018-04-16, 21:10 |