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    Thread: ldr_wgpu high performance realtime LDraw renderer
Post: RE: ldr_wgpu high performance realtime LDraw rende...

Jonathan N Wrote: (2023-05-29, 19:39) -- I've made some more improvements to rendering performance and loading times. I've also implemented calculation of normals using an angle threshold as well as ...
Max Murtazin Rendering Techniques 8 50 2023-05-30, 5:06
    Thread: LDraw.org 2023-02 Parts Update Now Available
Post: RE: LDraw.org 2023-02 Parts Update Now Available

Francisco Silva Wrote: (2023-05-14, 16:12) -- Hey there, I started using Studio 2.0 a few months ago and I just noticed there were parts updates here, so I clicked the "Download .exe" option to "down...
Max Murtazin LDraw.org Announcements 10 9 2023-05-15, 15:15
    Thread: From Willy: Define a standard for helper parts
Post: RE: From Willy: Define a standard for helper parts

Manfred Schaefer Wrote: (2023-04-25, 7:11) -- Okay, if there are programs that do not support additional directories, then my suggestion makes no sense. Greetings Manfred -- Basically any fun...
Max Murtazin Parts Authoring 41 6,253 2023-04-25, 10:28
    Thread: LDView 4.5 Released
Post: RE: LDView 4.5 Released

Travis Cobbs Wrote: (2023-04-24, 21:31) -- Unless I am misunderstanding, there is nothing I can do about this. I would say that the part in question is technically wrong, and that perhaps a new primi...
Max Murtazin LDraw Editors and Viewers 19 97 2023-04-25, 10:21
    Thread: LDView 4.5 Released
Post: RE: LDView 4.5 Released

Many thanks, Travis!  By the way, a question/feature request Could it be changed how type 2 and 5 lines work for shading? At the moment, LDView basically throws everything in the same bin withou...
Max Murtazin LDraw Editors and Viewers 19 97 2023-04-24, 20:48
    Thread: Error 500 on submit
Post: RE: Error 500 on submit

Have similar error, whole submit page returns 500 error for me and doesn't open at all
Max Murtazin Website Suggestions/Requests/Discussion 5 3 2023-04-18, 10:07
    Thread: Problems with handling sharp edges
Post: RE: Problems with handling sharp edges

Jonathan N Wrote: (2023-04-18, 0:35) -- What do you mean by "rounding issues"? Are you using a suitable distance threshold when merging vertices? -- Yes. Threshold wasn't big enough at first and I'...
Max Murtazin Rendering Techniques 10 12 2023-04-18, 5:22
    Thread: Problems with handling sharp edges
Post: RE: Problems with handling sharp edges

Travis Cobbs Wrote: (2023-04-17, 20:25) -- The left foot also seems to have issues in the original picture (although that could just be the reflection map). -- There could be some due to rounding i...
Max Murtazin Rendering Techniques 10 12 2023-04-17, 23:40
    Thread: Problems with handling sharp edges
Post: RE: Problems with handling sharp edges

Jonathan N Wrote: (2023-04-16, 16:50) -- I would say that looks pretty good in terms of normals. -- Chest has it's flaws. Also the notched axle 2 currently gets completely butchered
Max Murtazin Rendering Techniques 10 12 2023-04-17, 9:07
    Thread: Problems with handling sharp edges
Post: RE: Problems with handling sharp edges

Jonathan N Wrote: (2023-04-14, 21:03) -- Can you visualize the normals without eyesight? It looks like there are multiple light bounces and some sort of bevel being applied that make it hard to inter...
Max Murtazin Rendering Techniques 10 12 2023-04-14, 21:34
    Thread: Unanswered forum threads shown as unread
Post: Unanswered forum threads shown as unread

Been stuck with a problem for a couple of days - the new unanswered forum posts from some recent time started to appear to me as unread for some reason. Unless I use "mark all threads tread" function,...
Max Murtazin Website Suggestions/Requests/Discussion 0 1 2023-04-14, 20:25
    Thread: Problems with handling sharp edges
Post: RE: Problems with handling sharp edges

Jonathan N Wrote: (2023-04-14, 14:39) -- What techniques have you tried? The simple case is to smooth all normals by averaging the normal at each vertex by summing up the normals of adjacent faces an...
Max Murtazin Rendering Techniques 10 12 2023-04-14, 20:16
    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

Florentin Wrote: (2023-04-12, 18:43) -- So I have to resolve all of the parts and subparts manually to get a full mesh to display it ok. Is there a way to differentiate if a reference (a Line Type 1...
Max Murtazin LDraw File Processing and Conversion 9 7 2023-04-12, 20:24
    Thread: license of files in the 2205 release -- CC BY 4.0 not mentioned anywhere?
Post: RE: license of files in the 2205 release -- CC BY ...

Orion Pobursky Wrote: (2023-04-12, 13:30) -- Last update was the initial roll out of 4.0 so, yes, as of now all parts are dual licensed. 2023-02 (currently targeted for 4/15-4/16) will see the next p...
Max Murtazin General LDraw.org Discussion 7 496 2023-04-12, 13:34
    Thread: Missing color in LDConfig
Post: RE: Missing color in LDConfig

Willy Tschager Wrote: (2023-04-11, 11:39) -- Here's the current LDConfig.ldr file with 370 Medium brown and 371 Warm Tan added. w. -- Shouldn't be all the silver colors separated each, not clust...
Max Murtazin Official File Specifications/Standards 42 8,787 2023-04-11, 12:54
    Thread: Problems with handling sharp edges
Post: Problems with handling sharp edges

So, continuing with my LDraw to xml converter grind, looks like I have managed to solve pretty much everything but one thing - handling sharp edges I have tried multiple ways, but nothing seems to ...
Max Murtazin Rendering Techniques 10 12 2023-04-10, 18:40
    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

Florentin Wrote: (2023-04-10, 15:05) -- I may have found the problem.... So I am writing an io file parser, not one for specifically an ldr file. And those .io files have three ldr files in them. On...
Max Murtazin LDraw File Processing and Conversion 9 7 2023-04-10, 18:29
    Thread: ldr_tools_blender addon import LDraw into Blender
Post: RE: ldr_tools_blender addon import LDraw into Blen...

Jonathan N Wrote: (2023-04-07, 23:13) -- Do you mean changing the entire library path or adding additional parts folders to search like for unofficial parts? The addon already allows you to edit the ...
Max Murtazin LDraw File Processing and Conversion 8 1,015 2023-04-08, 11:02
    Thread: ldr_tools_blender addon import LDraw into Blender
Post: RE: ldr_tools_blender addon import LDraw into Blen...

Is it possible to add multiple LDraw paths for this addon to work for?
Max Murtazin LDraw File Processing and Conversion 8 1,015 2023-04-07, 22:30
    Thread: ldr_wgpu high performance realtime LDraw renderer
Post: RE: ldr_wgpu high performance realtime LDraw rende...

Philippe Hurbain Wrote: (2023-04-05, 7:31) -- Looks very interesting! Is there some binary available ready to be tried? - Though my ageing hardware would probably won't benefit from it ;) -- If it ...
Max Murtazin Rendering Techniques 8 50 2023-04-05, 7:43