Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: 10252 Volkswagen Beetle [Creator]
Post: RE: 10252 Volkswagen Beetle [Creator]

Merlijn Wissink Wrote: (2016-10-01, 15:52) -- Great renders as always! I took a look through your Flickr and there were a lot I had not seen yet. Great work! I don't want to nag, but a while ago y...
Michael Klein Official Models 23 33,399 2016-10-02, 9:21
    Thread: 10252 Volkswagen Beetle [Creator]
Post: RE: 10252 Volkswagen Beetle [Creator]

Such a nice model. I wished James Jessiman could enjoy today what he gave to us. Without him my project Renderbricks would not exist. https://c2.staticflickr.com/9/8711/29412398793_2aa88d8820_h.jpg...
Michael Klein Official Models 23 33,399 2016-10-01, 10:19
    Thread: Technic 2016
Post: RE: 42056 - Porsche 911 GT3 RS

Philippe Hurbain Wrote: (2016-09-12, 6:51) -- Nothing to say but Wow!!! -- Thanks :-) I still had issues with the data because the LDR-importer will not support MPD. The LDR conversations worked...
Michael Klein Official Models 44 51,209 2016-09-12, 13:34
    Thread: Technic 2016
Post: RE: 42056 - Porsche 911 GT3 RS

https://c1.staticflickr.com/9/8490/29329177870_192a3b9aab_o.jpg https://c1.staticflickr.com/9/8348/29584911506_c38206313e_o.jpg
Michael Klein Official Models 44 51,209 2016-09-12, 0:46
    Thread: Technic 2016
Post: RE: 42056 - Porsche 911 GT3 RS

OK, I found MPDCenter and it exported a straight LDR file I am importing now.
Michael Klein Official Models 44 51,209 2016-09-11, 18:27
    Thread: Technic 2016
Post: RE: 42056 - Porsche 911 GT3 RS

Very nice. I try to import this into Blender but the LDR-importer doesn't support MPD. I tried a method to export this again with MLCad but it will merge the new parts into one model with a black m...
Michael Klein Official Models 44 51,209 2016-09-11, 18:16
    Thread: Rendering LDRAW Reloaded & MECABRICKS
Post: Re: Rendering LDRAW Reloaded & MECABRICKS

The current LDR-Importer gives me a scene with separate bricks. Every bricks is merged with its studs and in my case the LEGO logos because I modifed LDRAW for that. It's great to have each brick m...
Michael Klein Rendering Techniques 9 18,907 2016-03-05, 23:30
    Thread: Star Wars Executor MOC - 71.000 bricks
Post: Re: Star Wars Executor MOC - 71.000 bricks

Unfortunately not because the material is owned by the creator as long as you don't receive it from him. But you can buy it here on Ebay. (http://www.ebay.ca/itm/231844208860?ssPageName=STRK:MESELX...
Michael Klein Rendering Techniques 2 6,297 2016-03-05, 18:50
    Thread: LDRAW is great for rendering but ...
Post: LDRAW is great for rendering but ...

... there's no smooth way actually. The only method what worked for me to create nice and perfect renderings was using the add-on via BLENDER. Every other method by using the exporters of some t...
Michael Klein Rendering Techniques 1 4,281 2016-03-05, 17:18
    Thread: Star Wars Executor MOC - 71.000 bricks
Post: Star Wars Executor MOC - 71.000 bricks

Take a look at my latest renderings. This insane MOC is a LDD-import to MECABRICKS. Because of the instance support of the exporter (COLLADA) the model can be handled very good in MODO. I also have th...
Michael Klein Rendering Techniques 2 6,297 2016-03-05, 17:03
    Thread: Rendering LDRAW Reloaded & MECABRICKS
Post: Re: Rendering LDRAW Reloaded & MECABRICKS

The difference is that MECABRICKS has an export feature supporting so called "instances" of master bricks. One master as a real model. 1.000 instance copies just for rendering. This will keep the scen...
Michael Klein Rendering Techniques 9 18,907 2016-03-05, 16:55
    Thread: Rendering LDRAW Reloaded & MECABRICKS
Post: Rendering LDRAW Reloaded & MECABRICKS

Hello, it's a while ago I posted on the forums. In 2014 I made an intense research how to get LDRAW geometry into SOFTIMAGE and later MODO. What looks easy due to several export formats like OBJ or...
Michael Klein Rendering Techniques 9 18,907 2016-02-27, 13:06
    Thread: LDRAW model issues (missing and wrong placed parts)
Post: Re: LDRAW model issues (missing and wrong placed p...

Great. Thx a lot. I will check this out.
Michael Klein General LDraw.org Discussion 4 6,623 2015-10-28, 13:25
    Thread: LDRAW model issues (missing and wrong placed parts)
Post: LDRAW model issues (missing and wrong placed parts...

Hello, I am back with some tests to render LDRAW-models. I am stucked with the set 8653 Enzo Ferrari I found here: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=213769 The renderings look cor...
Michael Klein General LDraw.org Discussion 4 6,623 2015-10-27, 17:43
    Thread: Is POVRay still the most liked LDraw HQ renderer?
Post: Re: Is POVRay still the most liked LDraw HQ render...

Well. POVRay is supporting rendering LDRAW in an easy way. I did some very time consuming research how to import LDRAW models into MODO and the speed and quality beats POVRay. https://artstation.co...
Michael Klein Rendering Techniques 25 37,033 2015-03-14, 11:22
    Thread: Not All Parts from LDD Viewable in LDView
Post: Re: Not All Parts from LDD Viewable in LDView

Unfortunately the latest LDraw.xml has issues with rotations of several parts I tested. But give it a try.
Michael Klein Rendering Techniques 5 7,714 2014-06-04, 9:55
    Thread: Fast Photoreal Rendering +++ UPDATE +++
Post: Re: Fast Photoreal Rendering +++ UPDATE +++

They are not rendered in Blender. It's MODO. I use Blender for import/export only.
Michael Klein Rendering Techniques 28 40,502 2014-05-18, 21:52
    Thread: Fast Photoreal Rendering +++ UPDATE +++
Post: Re: Fast Photoreal Rendering

+++ UPDATE +++ I found the reason: I must start the cmd in Admin mode otherwise no .ums files will be generated. // Hi, when I execute "unmirrorstuds.exe 8070.ldr" is will generate a file ...
Michael Klein Rendering Techniques 28 40,502 2014-05-02, 22:46
    Thread: Fast Photoreal Rendering +++ UPDATE +++
Post: Re: Fast Photoreal Rendering

Yes, it looks like. In MLCad my modified studs looks now correct but the LDR Blender script will still load the mirrored ones.
Michael Klein Rendering Techniques 28 40,502 2014-05-02, 11:22
    Thread: Fast Photoreal Rendering +++ UPDATE +++
Post: Re: Fast Photoreal Rendering

Hi, it generates the file in inside the file the parts with the wrong studs are also named with .ums extension and this can't be converted of course. When I rename the parts with .DAT it will give ...
Michael Klein Rendering Techniques 28 40,502 2014-05-02, 9:53