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    Thread: LDCad Connector License
Post: LDCad Connector License

We have decided that we will most likely make our VR LDraw editor free to use. Additionally, we hope to bring the MOC market to the game to expand people's ability to buy and sell bricks within the ga...
K Johnson LDraw Editors and Viewers 0 798 2020-05-13, 17:53
    Thread: Virtual Reality LDraw Building System
Post: RE: Virtual Reality LDraw Building System

Justin Fox Wrote: (2020-04-28, 23:00) -- I'm actually very interested in a Vive/Index supported VR project like the one you describe. Let me know if this is an option. I would be interested in paying...
K Johnson Help 6 5,322 2020-05-13, 17:48
    Thread: Virtual Reality LDraw Building System
Post: RE: Virtual Reality LDraw Building System

Orion Pobursky Wrote: (2020-04-25, 5:33) -- Pretty much every 3rd party LEGO book that has instructions in it uses some form of the LDraw library. -- So what are the odds, from your experience, that ...
K Johnson Help 6 5,322 2020-04-25, 13:47
    Thread: Virtual Reality LDraw Building System
Post: RE: Virtual Reality LDraw Building System

Orion Pobursky Wrote: (2020-04-25, 3:20) -- We're much closer to copying their IP than you will be. Odds are if LEGO objects they'll first send a cease and desist. -- Have there been examples of LD...
K Johnson Help 6 5,322 2020-04-25, 3:26
    Thread: Virtual Reality LDraw Building System
Post: Virtual Reality LDraw Building System

Hello All, I am planning on using the LDraw parts for a virtual reality building system, but I am unsure if this is a good idea because of the potential copywrite infringement on the LEGO Group.  ...
K Johnson Help 6 5,322 2020-04-25, 3:04
    Thread: Concave collision detection
Post: RE: Concave collision detection

Roland Melkert Wrote: (2020-04-19, 21:00) -- This needs what i like to call a multiple connection solver. It's a feature I like to add to LDCad 2.0 but it's a very complicated one, and will need a l...
K Johnson LDraw Editors and Viewers 6 1,799 2020-04-25, 2:56
    Thread: Concave collision detection
Post: Concave collision detection

Mr. Melkert Just for some background... I am developing a LDraw game that uses JBrickable connection data to snap to location. I have successfully implemented connector location data for the ...
K Johnson LDraw Editors and Viewers 6 1,799 2020-04-18, 22:22
    Thread: LDCad Shadow License
Post: LDCad Shadow License

New to this forum so hello to all of you!  :D Mr. Melkert, First of all, let me say that I admire your work a great deal and I appreciate everything you have done to improve Lego CAD. I am worki...
K Johnson Official File Specifications/Standards 2 1,791 2020-04-14, 16:32