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Thread: Upcoming LDCad 1.7 Beta 1
Post: RE: Upcoming LDCad 1.7 Beta 1
Hi Roland,
I'm still working on the collision detection script. If there would be some "internal" support, I would really appreciate this an would like to adopt my script or completely rewrite my s... |
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Stefan Frenz |
LDraw Editors and Viewers
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12 |
799 |
2023-01-18, 8:51 |
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Thread: LDInspector
Post: RE: LDInspector
If you can't get it running or if you have any suggestions, please let me know. |
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Stefan Frenz |
LDraw Editors and Viewers
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164 |
92,792 |
2022-10-06, 12:18 |
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Thread: LDInspector
Post: RE: LDInspector version 0.7
Today I released version 0.7 (https://www.fam-frenz.de/stefan/ldinsp07.jar) as current version (https://www.fam-frenz.de/stefan/ldinsp.jar), main changes since 0.6 areprogress-indicator for large mode... |
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Stefan Frenz |
LDraw Editors and Viewers
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164 |
92,792 |
2022-09-28, 12:05 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Thank you for your examples, now there are at least three bugs less in the Lua-port. :D
The results seem to be mathematically correct, but I'm not sure if they are what is wanted. Setting tolerance ... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-03, 10:01 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: new version: LDCad script integration of LDInspect...
Attached is a new version 0.2 of the LDInspector-Java-to-LDCad-Lua-port of the collision detection. It has at least three bugs less (thank you N.W.Perry for your example files) and should be a bit fas... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-03, 9:51 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
one step further: some of the collisions my collision detection reports are "really existing" in LDraw but do not exist in real world, like this collision of an axle with a technic brick shown by LDIn... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-02, 15:05 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
N. W. Perry Wrote: (2022-08-31, 23:18)
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If you want some more complicated ones to try, here are a couple of supercars that I know have some scaled parts:
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...still testing your version of 8865 bu... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-02, 8:59 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Roland Melkert Wrote: (2022-09-01, 17:30)
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I have been thinking about a native collision detection feature
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This would be great! :) I would really love this feature to be integrated in LDCad! :) ... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-02, 7:18 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Thanks - all three show collisions in LDInspector, the LDCad-integrated implementation (naturally) is much slower and for 8865 has an output indicating something different (assumably wrong). I will ha... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-09-01, 6:38 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Thanks for the example. All collision detections (LDCad-integrated, LDInspector command line, LDInspector gui) show 0 collisions as desired. :) |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-08-31, 22:13 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Jaco van der Molen Wrote: (2022-08-31, 13:15)
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Interesting.
If this would be native to LDCad, I asume one can overrule it and still make it possible to have collisions.
Ever so often it turns o... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-08-31, 17:08 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
N. W. Perry Wrote: (2022-08-31, 14:38)
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Would this algorithm apply any transformation (i.e., scale factor) applied to the parts by their matrix, before calculating the collisions?
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As far as I ... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-08-31, 17:06 |
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Thread: Collision detection
Post: RE: Collision detection
Manfred Schaefer Wrote: (2022-08-20, 19:53)
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how do you check if there is a collision in your model. I have not found anything in MLCad, LDCad I know too little,
Studio is sometimes too unreliable.... |
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Stefan Frenz |
LDraw Editors and Viewers
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2 |
4,475 |
2022-08-31, 12:53 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: RE: LDCad script integration of LDInspector's coll...
Thanks for looking at it and thank you for your feedback. :)
Roland Melkert Wrote: (2022-07-09, 20:18)
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What kind of crashes do you mean though, as lua scripts shouldn't be able to crash LDCad... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-07-10, 6:00 |
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Thread: Idea for an LDCad script
Post: RE: Idea for an LDCad script
Thank you so much for your help, Roland. I created a new thread (https://forums.ldraw.org/thread-26550.html) for discussing the collision detection macro. |
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Stefan Frenz |
LDraw Editors and Viewers
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25 |
6,444 |
2022-07-09, 7:34 |
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Thread: LDCad script integration of LDInspector's collision detection
Post: LDCad script integration of LDInspector's collisio...
Hi all,
inspired and motivated by this (https://forums.ldraw.org/thread-25817.html) thread, I tried to port the collision detection algorithm of LDInspector to LDCad / Lua. Thanks to Roland and his... |
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Stefan Frenz |
LDraw Editors and Viewers
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18 |
8,601 |
2022-07-09, 7:33 |
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Thread: Idea for an LDCad script
Post: RE: Idea for an LDCad script
Thank you Roland for your help and LDCad 1.7-alpha-2. The discussed "place on ground" seems to work in a first version. Also porting the collision detection from Java to LUA will take more time...
At... |
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Stefan Frenz |
LDraw Editors and Viewers
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25 |
6,444 |
2022-05-30, 15:30 |
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Thread: stud.io special line types
Post: RE: stud.io special line types
Matthew Morrison Wrote: (2022-04-02, 12:04)
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The additional values in the line type 3 are UV coordinates.
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Thank you very much! :) As LDInspector does not support textures, I can skip them wit... |
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Stefan Frenz |
LDraw Editors and Viewers
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2 |
1,144 |
2022-04-02, 13:15 |
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Thread: [LDCad] open Stud.io-file with correct colors
Post: RE: [LDCad] open Stud.io-file with correct colors
...ended up to write a perl script:
Code:
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#!/usr/bin/perl
use strict;
use warnings;
my $num_args = $#ARGV + 1;
if ($num_args != 1) {
print "Usage: convertColors.pl inputfile\n";
... |
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Stefan Frenz |
LDraw Editors and Viewers
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7 |
1,697 |
2022-03-26, 12:05 |
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Thread: stud.io special line types
Post: stud.io special line types
Hi there,
there are some lines in a stud.io file that I don't understand.
Example for line-3-triangle:
Code:
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3 -1 12 0 10 14.345 2 10 -14.345 2 10 0.345 0.954 0.329 0.897 0.524 0.897
3 -1 ... |
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Stefan Frenz |
LDraw Editors and Viewers
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2 |
1,144 |
2022-03-26, 8:59 |