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    Thread: Problem with rendering flexed part
Post: RE: Problem with rendering flexed part

Roland Melkert Wrote: (2022-04-21, 17:08) -- This probably has to do with studio normalizing the scaled sections. A workaround for this is discussed in this thread: https://forums.ldraw.org/threa...
CJ H. LDraw Editors and Viewers 2 874 2022-04-22, 8:46
  Photo Thread: Problem with rendering flexed part
Post: Problem with rendering flexed part

Hi all, I flexed a part in LDCad which needs to be rendered in Studio. In Studio instruction maker, the part looks fine, but when I render it has gaps: https://www.dropbox.com/s/8hql883sjoc7ntr/...
CJ H. LDraw Editors and Viewers 2 874 2022-04-21, 16:47
    Thread: Import part *from* Blender *to* LDraw
Post: Import part *from* Blender *to* LDraw

Hello, A two part question:  1) I've been modeling a part in Blender (the Lego gel pen) that I would like to convert LDraw so that I can use it in LDCad and LPub3D. Going the other direction (LD...
CJ H. Parts Authoring 0 1,204 2021-02-02, 7:43
    Thread: Img4Dat
Post: RE: Img4Dat

Hi Rolf. I've been playing with Img4dat today. The functions you described in your initial post all seem to be working well for me (Win 10, 64bit) except i can't zoom in on the image/paths. I see the ...
CJ H. Parts Author Tools 55 49,933 2020-08-23, 4:03
    Thread: Thinking about doing a LDCad 1.7 version
Post: RE: Thinking about doing a LDCad 1.7 version

I'd like to see a configurable keyboard shortcut that would open the part bin display filter regardless of where the mouse is.  I'm usually finding parts by entering a part number in the filter, and h...
CJ H. LDraw Editors and Viewers 147 91,503 2020-02-19, 20:23
    Thread: How to add a flexible Powered Up Cable
Post: RE: How to add a flexible Powered Up Cable

Thanks Philippe.  That was helpful.  I took one of the existing LQ parts (what does that stand for, anyway?) and in nested mode deleted everything except the cable and plug, which I can then positi...
CJ H. LDraw Editors and Viewers 2 5,786 2020-02-14, 19:19
    Thread: How to add a flexible Powered Up Cable
Post: How to add a flexible Powered Up Cable

Hello, I'm trying to get a Powered Up train motor with a flexible cable into my .mpd so I can build instructions showing where to run the cable.   As far as I can tell, the Powered Up Train moto...
CJ H. LDraw Editors and Viewers 2 5,786 2020-02-13, 16:44
    Thread: Where do these renders come from?
Post: RE: Where do these renders come from?

Philippe Hurbain Wrote: (2020-01-13, 8:43) -- This is a LEGO image: https://www.lego.com/service/bricks/5/2/6006765 Bricklink uses any 3D meshes they can find and convert to LDraw format. This w...
CJ H. General LDraw.org Discussion 2 3,343 2020-01-13, 14:18
    Thread: Video demonstrating flexible parts in LDCad
Post: RE: Video demonstrating flexible parts in LDCad

Philippe Hurbain Wrote: (2020-01-13, 8:28) -- Yes, Insert key. There is a box bottom left showing keyboard keys and mouse actions. When you select any end point of a flex part and press insert key, o...
CJ H. LDraw Editors and Viewers 5 3,666 2020-01-13, 14:06
    Thread: Video demonstrating flexible parts in LDCad
Post: RE: Video demonstrating flexible parts in LDCad

Philippe Hurbain Wrote: (2020-01-11, 17:50) -- With the official launch of Spike Prime set, I was asked how to create cables in models... so I made this short video: https://www.youtube.com/watch?v=...
CJ H. LDraw Editors and Viewers 5 3,666 2020-01-13, 8:22
    Thread: Where do these renders come from?
Post: Where do these renders come from?

I've come across a few parts in Rebrickable that have 3D renders, but I can't find the part in LDraw or in Studio.  For example:  https://rebrickable.com/parts/10164pr0001/minifig-santa-hat-with-red-t...
CJ H. General LDraw.org Discussion 2 3,343 2020-01-13, 8:11
    Thread: LDPub3D - assembly scale vs camera distance
Post: RE: LDPub3D - assembly scale vs camera distance

Yes, that appears to be the problem.  I'm using 2.3.12.  Thanks for the pointer on that. I tried to run the updater (via the 'check for updates' function).  But once it closes lpub3d, nothing happe...
CJ H. LDraw Editors and Viewers 5 3,774 2019-11-24, 11:08
    Thread: LDPub3D - assembly scale vs camera distance
Post: RE: LDPub3D - assembly scale vs camera distance

Thank you Jaco.  That's helpful.  In the end, I've stayed with the Native renderer (so I'm working with camera distance instead of scale).   However whenever I set the camera distance it seems to a...
CJ H. LDraw Editors and Viewers 5 3,774 2019-11-24, 6:52
    Thread: LDPub3D - assembly scale vs camera distance
Post: LDPub3D - assembly scale vs camera distance

I'm just getting started with LPub3D (after running into Studio's limits with flexible parts and switching to LDCad).  I'm having trouble with something that seems pretty basic; I'm sure I'm missing s...
CJ H. LDraw Editors and Viewers 5 3,774 2019-11-17, 10:05
    Thread: Find center of gravity in LDCad or Studio
Post: RE: Find center of gravity in LDCad or Studio

Thanks for that.  Good to know that I'm probably searching for something that doesn't exist.  It's one of those things that seems like it should exist, but your explanation makes it clear why it proba...
CJ H. LDraw Editors and Viewers 2 4,077 2019-10-24, 9:17
    Thread: Find center of gravity in LDCad or Studio
Post: Find center of gravity in LDCad or Studio

I've searched around a bit for this question but haven't seen it asked. I want to find the center of gravity of a model (horizontally, in two dimensions though the 3d center of gravity would be int...
CJ H. LDraw Editors and Viewers 2 4,077 2019-10-24, 5:36