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Post Author Forum Replies Views Posted [asc]
    Thread: Technic 2017
Post: RE: 42068 - Airport Rescue Vehicle

http://www.brickshelf.com/gallery/angmarec/Technic/42068_-_airport_rescue_vehicle_1.png
Stan Isachenko Official Models 28 28,825 2017-09-06, 20:09
    Thread: Pharaoh's Quest
Post: RE: Pharaoh's Quest

add some renders
Stan Isachenko Official Models 22 19,730 2017-09-05, 19:05
    Thread: Pharaoh's Quest
Post: RE: Pharaoh's Quest

http://www.brickshelf.com/gallery/angmarec/PharaohQuest/7306_-_golden_staff_guardians_3.png http://www.brickshelf.com/gallery/angmarec/PharaohQuest/7325_-_cursed_cobra_statue.png http://www.brickshe...
Stan Isachenko Official Models 22 19,730 2017-09-05, 19:04
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

I played around with few other parts, and fiigured out that they differs a lot from original. So it is sensless to convert them(
Stan Isachenko Parts Authoring 17 17,866 2016-01-04, 22:11
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

http://www.rockraidersunited[dot]com/forum/ try to look here
Stan Isachenko Parts Authoring 17 17,866 2015-12-29, 7:33
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

ups, o forgot to add tail connector
Stan Isachenko Parts Authoring 17 17,866 2015-12-26, 19:43
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

Thank you a lot. Almost done. Left 2 things. 1. I dont know what ID i have to give to arm, but if it movable it has to be separate part. 2. Edges and condlines( it is my curse, i always have problem...
Stan Isachenko Parts Authoring 17 17,866 2015-12-26, 15:38
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

Still need few advices: 1. I want to make bottom part using primitives, but i don't know what i have to use for rounded corners, and rounded side, can someone help me. 2. I dont know, if his arm a...
Stan Isachenko Parts Authoring 17 17,866 2015-12-25, 18:43
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

I founs solution, i sacle up original mesh 50 times, than convert, and get great looking result
Stan Isachenko Parts Authoring 17 17,866 2015-12-25, 15:33
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

Oh, thats help, but still, mesh i got grom it very veird, it looks not nice, can you please advice me, what paremeters should i check
Stan Isachenko Parts Authoring 17 17,866 2015-12-25, 14:12
    Thread: Mesh from Lego games
Post: Re: Mesh from Lego games

probably i am doing something wrong, but when i convert from stl to dat, i get few trialngles and thats all. I convert *.obj to *.stl I use stl to dat tool. But dat appears to be almost empty
Stan Isachenko Parts Authoring 17 17,866 2015-12-25, 13:45
    Thread: Mesh from Lego games
Post: Mesh from Lego games

Hi all. I found way how to extract mesh from Lego Star Wars. I have this *.obj file, but i have questions. Is there any way to convert it to dat format, and find right scale. If we find solution, we c...
Stan Isachenko Parts Authoring 17 17,866 2015-12-23, 20:48
    Thread: Error in part 43744 (Animal Phoenix)
Post: Re: Error in part 43744 (Animal Phoenix)

Thanks Philo for fixing my old bugs. My job doesn't left me enough time for ldraw parts authoring right now(((
Stan Isachenko Part Requests 4 4,244 2015-11-05, 21:50
    Thread: Rendering speed and subparting
Post: Re: Rendering speed and subparting

I think no. Almost all render engines first parse all subparts and then render all polygons from them. So i think there is no difference.
Stan Isachenko Parts Authoring 6 5,611 2015-07-02, 13:33
    Thread: LDForge
Post: Re: [0.3-140907-1955] LDForge - Tha beta is fixed

Wow, great job, program works much faster and much more stable.
Stan Isachenko Parts Author Tools 27 35,922 2014-09-07, 21:21
    Thread: LDForge
Post: Re: [0.3-140907-0115] LDForge - Tha beta is out

libgcc_s_dw2-1.dll libstdc++-6.dll libwinphtread-1.dll I downloaded them but next i got QT Failed to load platform plugin “windows”
Stan Isachenko Parts Author Tools 27 35,922 2014-09-07, 11:17
    Thread: LDForge
Post: Re: [0.3-140907-0115] LDForge - Tha beta is out

I can't run this app. It requires some libraries, can you tell wich one?
Stan Isachenko Parts Author Tools 27 35,922 2014-09-07, 11:04
    Thread: Need some help for movie project
Post: Re: Need some help for movie project

Those parts are pretty hard, i check them in LDD, i will try 47404, but i am not very shure that it will be to fast.
Stan Isachenko Part Requests 5 9,683 2014-08-29, 19:20
    Thread: multiple part requests
Post: Re: *bump*

Matt, undestand that all those patterns are not very easy. I have to spend few hours to create each of them, so if you want to speed up their creation you can try to create something by yourself. Try ...
Stan Isachenko Part Requests 19 14,566 2014-08-24, 8:47
    Thread: multiple part requests
Post: Re: multiple part requests

http://www.ldraw.org/library/unofficial/images/parts/3037pc0.png 3037px8 (http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/3037pc0.dat)
Stan Isachenko Part Requests 19 14,566 2014-08-21, 18:06